π Hello. I am Vincent Leeuw and this is my blog.
π Hello. I am Vincent Leeuw and this is my blog.
Having played Ingress for a few years, people were kind of surprised that I held out until the official launch of PokΓ©mon Go in the Netherlands to try it. Yet, it's pretty logical in my opinion: the games are mostly the same and my own generation is just a c... →
July 23rd, 2016
For the last seven years, I've been working on Apple's OS X and it's been a blast. I was always a bit scared switching over as I would 'miss out' on a lot of things. It's kind of strange to now switch back and discover the same kind of anxiety. ... →
May 20th, 2016
Mark Rosewater, of Magic: The Gathering design fame, provides a one hour talk from GDC 2016 about 20 years of working on the collectible card game. To me they're the essence of gamification. Gamification lessons That's because the most remarkable thing about the lessons, is that despite some very specific M:TG ... →
May 5th, 2016
Back when motion controls were something new for video game consoles, Tetsuya Mizuguchi announced Child of Eden for Xbox 360 with Kinect support. It was exciting that the creator of Rez would finally create a sequel or a spiritual successor with Rez HD being released for Xbox 360 as well. But it ... →
January 1st, 2016
Iβve seen BoJack Horseman. Both seasons. So the idea of doing improv theatre was... a bit awkward. Still, Iβve played enough Dungeons & Dragons to know that there is a certain power to the theatre part of role-playing games and thatβs definitely something Iβd like to cultivat... →
September 30th, 2015
First-person view. →
May 23rd, 2015
Maybe a bird feeder? →
May 17th, 2015