2015-05-23 — Vincent Leeuw

Hold on

First-person view.

2015-09-30 — Vincent Leeuw

Improv in the 'Lab

I’ve seen BoJack Horseman. Both seasons. So the idea of doing improv theatre was... a bit awkward. Still, I’ve played enough Dungeons & Dragons to know …

2016-01-01 — Vincent Leeuw

Child of Eden (PS3)

Back when motion controls were something new for video game consoles, Tetsuya Mizuguchi announced Child of Eden for Xbox 360 with Kinect support. It was …

2016-03-19 — Vincent Leeuw

When Nintendo stopped talking to its players

When Metroid Prime was released it was heralded as something of a miracle. So many years after Super Metroid, nobody thought Nintendo would release another …

Gamification? Use 20 card game learnings instead 2016-05-05 — Vincent Leeuw

Gamification? Use 20 card game learnings instead

Mark Rosewater, of Magic: The Gathering design fame, provides a one hour talk from GDC 2016 about 20 years of working on the collectable card game. To me …

2016-07-23 — Vincent Leeuw

Ingress VS. Pokémon Go: Location Monsters

Having played Ingress for a few years, people were kind of surprised that I held out until the official launch of Pokémon Go in the Netherlands to try it. Yet, …

2016-08-18 — Vincent Leeuw

“They told me I could be anything in VR, so I became myself”

Back at the start of the millennium, the online world was just recovering from its first bubble. But amongst the various train wrecks of businesses grappling …

2016-08-31 — Vincent Leeuw

Why did design cross the flat road?

Skeuomorphism is dead. It’s been dead for so long that we don’t really notice its absence any more. That said, I can still remember the Battle of Gloss, the …

2016-09-26 — Vincent Leeuw

Xbox-as-a-Service VS. muddled PlayStation messaging

After the somewhat awkward presentation of the PlayStation 4 Pro a lot of people were understandably confused about the future of PlayStation. Was this aimed …

2016-11-20 — Vincent Leeuw

Are nerds the problem?

Well, this is awkward. Most core gamers know of the Gamergate group, its ties to the alt-right and the sheer indecency and awkwardness it brings along. But …

2016-11-20 — Vincent Leeuw

You were there

Truly a piece of art. Ordered through Cook & Becker.

2016-12-20 — Vincent Leeuw

Samurai Warriors 4 (PS4)

For many years people have watched Koei’s Warriors/Musou series of games and collectively shook their heads at it. So how could Samurai Warriors 4 possibly be …

Super Metroid's teachings 2017-01-10 — Vincent Leeuw

Super Metroid's teachings

If you're making a game that breaks from convention, set that expectation early and show the player — force them to understand — through level design how yours …

2017-01-24 — Vincent Leeuw

Nioh (PS4)

It has taken a suspiciously long time before anyone attempted to emulate the success of Demon’s Souls and its offspring the Dark Souls series. Only two years …

2017-03-06 — Vincent Leeuw

Axiom Verge, looking back

It was some time ago that I claimed Axiom Verge to be Metroid 5. It wasn't until this weekend that my brain finally accepted it as a new 'home'. It's something …

2017-06-26 — Vincent Leeuw

Hot billboard

It can get warm in the Netherlands. Not often, but we have our moments.

2017-09-04 — Vincent Leeuw

Sundered (PS4)

Truth to be told, I didn't expect Sundered to be any good. Sure, it looked the part in the trailer, but that initial vid also seemed to put an ungodly emphasis …

2017-09-10 — Vincent Leeuw

Destiny 2 (PS4)

Hitting level 20 does nothing of course. If anything Destiny 2 starts at level 20. An imposed maximum level that marks the end of easy steady progression and …

Lost Sphear looks to fix combat 2017-09-25 — Vincent Leeuw

Lost Sphear looks to fix combat

I am Setsuna was a love-letter to Chrono Trigger, yet it ever so slightly missed the mark with its combat system. All combat abilities basically took place …

2017-09-26 — Vincent Leeuw

Metroid: Samus Returns (3DS)

After completing Metroid Prime I summarised the game as, "a good Metroid in 3D, but not a Super Metroid in 3D." Of course, a Super Metroid in 3D would never …

The Mummy Demastered is... a metroidvania? 2017-09-26 — Vincent Leeuw

The Mummy Demastered is... a metroidvania?

Metroidvania is anything but a dead genre, but this "resurrection" might be a bit on the nose. The Mummy Demastered combines the ancient evil entities of …

2017-11-21 — Vincent Leeuw

Roleplaying

My new priest character for Dungeons & Dragons has some flaws...

WipEout Omega Collection gains VR mode 2017-12-10 — Vincent Leeuw

WipEout Omega Collection gains VR mode

I am honestly not sure if this is the greatest or worst thing ever. Sony has just announced a VR mode for WipEout Omega Collection. Which makes sense as about …

2018-01-02 — Vincent Leeuw

Getting reacquainted with Dungeons & Dragons

I've been playing Dungeons & Dragons for around 20 years now, primarily with a small group of friends that were into the entire role-playing thing to start …