2003-07-02 — Vincent Leeuw

SNG

Helaas, Van Gend & Loos was vandaag langs geweest, maar er was niemand thuis. Ik zal dus nog een dagje moeten wachten voordat ik mijn Netwerk Adapter voor …

The Sims Online go mobbin' 2003-07-07 — Vincent Leeuw

The Sims Online go mobbin'

Werd er eind 2002 nog geroepen dat The Sims Online (de online versie van The Sims uiteraard) een flop was, een paar maanden later bleek dat dat toch niet …

VGMAPS 2003-07-07 — Vincent Leeuw

VGMAPS

Soms kom je van die dingen tegen die je eigenlijk jaren eerder nodig had, vgmaps.com bijvoorbeeld. Een site die vol staat met land/level kaarten van diverse …

Roar! 2003-07-09 — Vincent Leeuw

Roar!

Zoals enkelen al wisten, heb ik gisteren (vanwege wat familierelaties) het leeuwenpak mogen aantrekken. Nu is zelfs mijn adamskostuum eigenlijk al een …

EyeToy 2003-07-11 — Vincent Leeuw

EyeToy

EyeToy en de bijbehorende disc EyeToy: Play zijn binnen. Hoewel ik de demo al helemaal had grijs gespeeld in de winkel waar ik werk, blijft het fantastisch. …

2003-07-11 — Vincent Leeuw

Roar II

En weer een dag in het leeuwenpak. Deze keer op een set, met een tot leefruimte omgebouwde badkamer. Zowel gisteren als vandaag heb ik voor de camera's mogen …

2008-05-05 — Vincent Leeuw

Chrome Hounds as fusion cuisine

Dawdling on the subject of Player-VS.-Player forms for MMOs with a colleague last week, we took a look at some of the currently available forms. One of the …

2008-05-08 — Vincent Leeuw

Grand Theft Auto IV's reality bites

One of the things that could always be used in defence of Rockstar’s Grand Theft Auto series, was it was not taking anyone or anything seriously. The …

2008-05-26 — Vincent Leeuw

The Social MMO

Social networks have quickly become a web staple. To such an extent that with each new one you start asking yourself whether it has any use at all. While …

TCOS developer walkthrough 2008-06-24 — Vincent Leeuw

TCOS developer walkthrough

This is one of Gametrailer.com’s videos for The Chronicles of Spellborn. It’s a rather strange sensation to see something you have worked on for over a year …

2008-08-08 — Vincent Leeuw

PixelJunk Eden - controls from Hell?

For some reason PixelJunk Eden (PS3) is causing a whole set of different reactions than I expected. Personally I love the game, though I did reminisce a bit …

2008-08-23 — Vincent Leeuw

Much ado about accepted controls

This article was previously published in Dutch at games blog Bashers. What follows is the English translation and edited version of said article.

2008-08-25 — Vincent Leeuw

Kotaku writes about Spellborn

Seems Kotaku has an article detailing Mike Fahey’s experience with our ‘muhmorpuhger’ The Chronicles of Spellborn at the Leipzig Games Convention. Very nice …

2008-10-06 — Vincent Leeuw

Hard deaths in Mega Man 9

It has been ages since I have completed an 8-bit Mega Man title, so the release of Capcom’s Mega Man 9 has been nothing short of a blessing to me personally. …

Spellborn at Eurogamer MMO 2008-11-11 — Vincent Leeuw

Spellborn at Eurogamer MMO

Eurogamer MMO recently jumped into the Deadspell Storm and wrote a hands-on about our MMORPG The Chronicles of Spellborn. The game's dispensed with …

Playing dress-up with the 360 2008-11-23 — Vincent Leeuw

Playing dress-up with the 360

The Avatar editor for the Xbox 360 comes nowhere near the intricacies of the Mii Channel, but with some effort you can create a ‘North American’ version of …

"Runemages are not overpowered!" 2008-11-24 — Vincent Leeuw

"Runemages are not overpowered!"

And so the balance dance begins!

Spellborn ratings 2009-01-08 — Vincent Leeuw

Spellborn ratings

Our little game The Chronicles of Spellborn seems to be approved by the press in general. The ratings hover between 7s and 8s, and I have yet to hear anyone …

Spellborn fan-made video 2009-01-26 — Vincent Leeuw

Spellborn fan-made video

It seems a YouTube-member and TCOS-player by the name of lumay2u was pretty happy with the looks of The Chronicles of Spellborn and created a video to …

2009-05-25 — Vincent Leeuw

Bashers Podcast: Narrative In Games

Last week I was asked to join in on a podcast concerning narrative structures in games at my old writing home Bashers. I earned my seat on the podcast thanks …

2009-06-28 — Vincent Leeuw

When easy is not easy enough

“Should you be bombarded with one-hit-kills when you are playing a game on Easy?” That, in short, is the main question that got stuck in my head during the …

Spellborn enters the Deadspell Storm 2009-07-02 — Vincent Leeuw

Spellborn enters the Deadspell Storm

If you didn’t catch the news elsewhere already: Spellborn Works went bankrupt. In short this means all of us who worked on the game are now without a job. But …

2009-07-14 — Vincent Leeuw

InFamous urban exploration

While everybody seems to be focused on the differences between Prototype and InFamous, I found myself curiously forgetting about the entire comparison as I was …

2009-07-19 — Vincent Leeuw

Trashy physics

Generally speaking, I don’t like physics in games. So in a way, I don’t like Trash Panic. This downloadable PlayStation Network puzzle game for PS3 has a great …